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README
!Logo Ludusavi
Ludusavi is a tool for backing up your PC video game save data,
written in Rust.
It is cross-platform and supports multiple game stores.
Features
Ability to back up data from more than 19,000 games plus your own custom entries.
Backup and restore for Steam, GOG, Epic, Heroic, Lutris, and other game libraries.
Both a graphical interface and command line interface for scripting.
Tab completion is available for Bash, Fish, Zsh, PowerShell, and Elvish.
Support for:
Saves that are stored as files and in the Windows registry.
Proton saves with Steam.
Steam screenshots.
Available as a Playnite extension:
https://github.com/mtkennerly/ludusavi-playnite
Works on the Steam Deck.
This tool uses the Ludusavi Manifest
for info on what to back up for each game.
The data is primarily sourced from PCGamingWiki,
so please contribute any new or fixed data back to the wiki itself,
and your improvements will be incorporated into Ludusavi's data as well.
If you'd like to help translate Ludusavi into other languages,
check out the Crowdin project.
Demo
!GUI demo of previewing a backup
Installation
Download the executable for Windows, Linux, or Mac from the
releases page.
It's portable, so you can simply download it and put it anywhere on your system.
If you prefer, Ludusavi is also available via
Winget, Scoop, Flatpak, and Cargo.
Note:
Windows users may see a popup that says
"Windows protected your PC",
because Windows does not recognize the program's publisher.
Click "more info" and then "run anyway" to start the program.
Mac users may see a popup that says
"Ludusavi can't be opened because it is from an unidentified developer".
To allow Ludusavi to run, please refer to this article,
specifically the section on If you want to open an app [...] from an unidentified developer.
Usage
Detailed help documentation is available for several topics.
General
Backup automation
Backup exclusions
Backup retention
Backup validation
Cloud backup
Custom games
Duplicates
Filter
Game launch wrapping
Redirects
Roots
Selective scanning
Transfer between operating systems
Interfaces
Application folder
Backup structure
Command line
Configuration file
Environment variables
Logging
Other
Troubleshooting
What if my saves aren't found?
Community
The community has created some additional resources you may find useful.
Please note that this is not an exhaustive list
and that these projects are not officially affiliated with Ludusavi itself:
Secondary manifests:
https://github.com/BloodShed-Oni/ludusavi-extra-manifests
https://github.com/hblamo/ludusavi-emudeck-manifest
https://github.com/hvmzx/ludusavi-manifests
This has an example of using a scheduled GitHub workflow
to generate a manifest that adds more paths to the primary manifest's entries.
Plugins for other applications:
Decky Loader on Steam Deck:
https://github.com/GedasFX/decky-ludusavi