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🧑💻 BrewUI Homebrew's official macOS GUI: making package management approachable for users who prefer graphical interfaces over Terminal, while maintaining complete transparency about underlying Homebrew operations. 💡 Motivation Enable CLI-averse users to safely discover, install, update and manage Homebrew packages through a native SwiftUI interface that never hides what Homebrew is doing. 📲 Tech - Swift with strict concurrency · SwiftUI · Swift Package Manager - Toolchain and macOS requirements: Package.swift, .swift-version and Xcode project - Data from the brew CLI and the Homebrew JSON API 📦 Installation bash brew install --cask homebrew-app Homebrew configuration Put Homebrew options in brew.env and relaunch BrewUI after changing them. Shell aliases and exported variables do not configure the app. See Homebrew configuration. 🛠️ Development After cloning: bash ./scripts/bootstrap This installs Mint from Brewfile, runs mint bootstrap to build the SwiftFormat and SwiftLint versions pinned in Mintfile, enables repository git hooks and resolves Swift package dependencies for Homebrew.xcodeproj. After bootstrap, commits automatically run checks on staged Swift files: 1. mint run swiftformat 2. mint run swiftlint (with --fix, then strict validation) The hook also runs BrewUILint over the production tree. If unresolved lint violations remain, the commit is blocked and the hook prints the failures so you can fix and re-commit. See development setup for signing configuration, conventions and testing for contributor guidance and architecture for system design. 🌍 Translations Translations are community-sourced and a partial one is welcome: any string without a translation falls back to English. Copy lives in one Localizable.xcstrings catalog per UI target, Homebrew/ for the window, sidebar and menus, and Resources/ in BrewUIComponents and each BrewFeature package. Edit a catalog in Xcode. See localisation for the reasoning behind the steps below. Adding a language 1. Open Homebrew/Localizable.xcstrings, press +, pick the language and translate at least one string there. macOS only lists a language in the per-app picker under Applications in System Settings when the app bundle ships it, so a language that exists only in a package catalog never loads and scripts/localize verify fails. Adding it also records the language in knownRegions in Homebrew.xcodeproj; commit that. 2. Add the language to each package catalog you want to translate and do as much of it as you like. 3. Never leave a translation blank. An empty value renders as empty text rather than falling back to English, so delete the entry instead of clearing it. verify fails on a blank. 4. Run scripts/localize verify, then scripts/localize status to see how far the language has got. Translating a string 1. Find the catalog that holds it: grep -rl "Run Again" Homebrew/Localizable.xcstrings Sources//Resources/Localizable.xcstrings. 2. Read the co