{"full_name":"Donchitos/Claude-Code-Game-Studios","owner":"Donchitos","name":"Claude-Code-Game-Studios","url":"https://github.com/Donchitos/Claude-Code-Game-Studios","description":"Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.","homepage":"","topics":[],"language":"Shell","license":"MIT","avatar":"https://avatars.githubusercontent.com/u/150119193?v=4","created_at":"2026-02-12T05:21:38Z","pushed_at":"2026-11-09T23:33:14Z","metrics":{"stars":37806,"forks":4949,"watchers":253,"issues":71,"prs":83,"releases":10,"issues_open":null,"issues_closed":null,"prs_open":null,"prs_closed":null,"prs_merged":null,"discussions":22},"growth":{"day":{"stars":605,"forks":54,"base_day":"2026-11-09"},"week":{"stars":4455,"forks":444,"base_day":"2026-11-03"},"month":{"stars":11729,"forks":1251,"base_day":"2026-10-11"}},"history":{"dates":["2026-09-06","2026-09-07","2026-09-08","2026-09-09","2026-09-10","2026-09-11","2026-09-12","2026-09-13","2026-09-14","2026-09-15","2026-09-16","2026-09-17","2026-09-18","2026-09-19","2026-09-20","2026-09-21","2026-09-22","2026-09-23","2026-09-24","2026-09-25","2026-09-26","2026-09-27","2026-09-28","2026-09-29","2026-09-30","2026-10-01","2026-10-02","2026-10-03","2026-10-04","2026-10-05","2026-10-06","2026-10-07","2026-10-08","2026-10-09","2026-10-10","2026-10-11","2026-10-12","2026-10-13","2026-10-14","2026-10-15","2026-10-16","2026-10-17","2026-10-18","2026-10-19","2026-10-20","2026-10-21","2026-10-22","2026-10-23","2026-10-24","2026-10-25","2026-10-26","2026-10-27","2026-10-28","2026-10-29","2026-10-30","2026-10-31","2026-11-01","2026-11-02","2026-11-03","2026-11-04","2026-11-09","2026-11-10"],"stars":[24833,24848,24863,24895,24928,24953,24977,24992,25031,25083,25119,25148,25165,25182,25210,25282,25336,25362,25380,25416,25439,25453,25483,25505,25535,25573,25622,25655,25705,25733,25769,25821,25859,25907,25994,26077,26167,26239,26325,26519,26642,26719,26768,26821,26881,26962,27051,27162,27286,27392,27534,27662,27803,28423,28981,30333,31017,32054,33351,34494,37201,37806],"forks":[3546,3551,3553,3560,3561,3563,3569,3572,3578,3580,3588,3593,3598,3599,3603,3610,3618,3619,3621,3622,3622,3625,3626,3636,3641,3645,3650,3647,3655,3660,3661,3664,3665,3671,3681,3698,3703,3718,3732,3770,3794,3844,3881,3933,3985,3955,3838,3853,3870,3890,3906,3920,3932,3992,4029,4156,4250,4370,4505,4582,4895,4949],"watchers":[181,182,183,183,183,184,184,184,184,184,184,184,183,183,183,184,184,184,184,184,185,185,184,184,184,184,185,185,186,186,187,187,187,188,189,190,191,192,192,192,191,191,191,192,191,191,192,192,192,192,194,194,195,199,202,206,214,220,226,233,253,253],"issues_open":[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],"prs_open":[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null]},"boards":{"daily":57,"weekly":23,"monthly":48,"daily_rate":96,"weekly_rate":30,"monthly_rate":62},"same_owner":[],"issues":[{"number":34,"title":"Has anyone created a finished, playable game successfully? Feel free to share it.","comments":12,"created_at":"2026-04-23T06:40:18Z"},{"number":19,"title":"[Feature Contribution] [PR] Tooling project support","comments":12,"created_at":"2026-04-02T19:25:29Z"},{"number":53,"title":"有人用这个搭建过一个完整的游戏吗?","comments":11,"created_at":"2026-05-14T16:05:06Z"},{"number":64,"title":"[Bug] /dev-story's \"Read ADR fully\" instruction fails on ADRs >25k tokens, forcing offset/limit retries that double the read cost","comments":6,"created_at":"2026-05-16T18:54:34Z"},{"number":29,"title":"需要确认的内容太多了","comments":6,"created_at":"2026-04-18T13:24:12Z"},{"number":23,"title":"[Feature Contribution] tools/ — vendor asset-generator backends (branch ready)","comments":6,"created_at":"2026-04-13T18:54:17Z"},{"number":112,"title":"Is this project still maintained?","comments":5,"created_at":"2026-07-28T01:37:38Z"},{"number":46,"title":"This really isn’t just wasting my tokens? Maxx20 has been working on it for almost three weeks, and it looks like only a few buttons have been made.","comments":5,"created_at":"2026-05-03T16:59:49Z"}],"discussions":[{"number":145,"title":"100+ hours?","comments":1,"category":"Q&A","created_at":"2026-10-27T16:56:37Z"},{"number":144,"title":"MonoGame Framework support","comments":0,"category":"Ideas","created_at":"2026-10-25T00:58:18Z"},{"number":142,"title":"What Agents and efforts are You running ?","comments":0,"category":"Polls","created_at":"2026-10-18T06:52:19Z"},{"number":135,"title":"Concrete upgrade proposals: a mechanical story-closure gate, evidence receipts, config echo, a domain toolchain, and more","comments":1,"category":"Ideas","created_at":"2026-09-30T06:59:32Z"},{"number":122,"title":"I cant find the skills","comments":0,"category":"Q&A","created_at":"2026-08-17T20:43:26Z"},{"number":74,"title":"API Error: Usage credits required for 1M context.","comments":1,"category":"Q&A","created_at":"2026-06-02T05:02:12Z"},{"number":52,"title":"v1.0.0 is out — thanks, what's next, and a roadmap poll","comments":1,"category":"Announcements","created_at":"2026-05-13T10:45:52Z"},{"number":51,"title":"Roadmap poll — what should v1.x prioritise?","comments":0,"category":"Polls","created_at":"2026-05-13T10:41:40Z"}],"latest_release":{"name":"v1.2.0 — the main path, rebuilt and tested","tag":"v1.2.0","published_at":"2026-10-19T02:44:23Z","body":"**The story skills are rebuilt around shared helper scripts, a read guard stops whole-file reads of large design docs, the engine references move to Godot 4.7 and Unreal Engine 5.8, and no skill pre-approves every shell command any more.** A minor release after 1.1.3.\n\n### Highlights\n\n- **The main path is rebuilt.** `/start`, `/create-stories`, `/story-readiness`, `/create-epics`, `/dev-story` and `/story-done` follow Anthropic's skill-authoring guidance: shorter, with rarely used branches in `references/` and fixed steps handed to helper scripts, so the same question gets the same answer each time. `/start` works out the rigor from what you describe and shows it on one card. `/create-stories` proposes an `S`, `M` or `L` estimate for each story.\n- **Stories list their files, and evidence knows when its code changed.** The new story template has a `## Files` section: `/create-stories` plans it, `/dev-story` fills it and `/story-done` checks scope against it. `/dev-story` stamps a story's screenshots with the files they prove, and `/story-done` names any that changed since (#135, proposed by @jiangshoujie).\n- **A read guard for large design docs.** A whole-file read of a doc over 40 KB under `design/`, `docs/architecture/` or `production/session-state/` is refused with the doc's headings, so the retry reads one section (#136, #140, suggested by @mamonbleau). It also ends the failed whole-ADR reads reported in #64 by @Shtruk. `features.read_guard: off` turns it off.\n- **Session start says when a newer release is out.** One line, from at most one GitHub request a day made in the background; nothing about your project is sent. `updates.check: false` turns it off, and it is always off under CI.\n- **Engine references for Godot 4.7 and Unreal Engine 5.8.** Unity stays on 6.3 LTS and lists 6.4 to 6.6 and the 6.7 beta. `/test-setup` writes current CI actions. Unreal 5.8 support was first proposed in #121 by @spirit986. Staying on Godot 4.6 or Unreal 5.7? Keep your current engine folder.\n- **Helper scripts and registry checks.** New scripts in `.claude/scripts/` read story facts, ADR status, a Markdown section, the stage and the session checkpoint for the skills. More ship for you to run (bug counts, sprint arithmetic, tech-debt scores, flaky-test rates and others), each with `--help`. `registry.sh` validates the three registries and hands out IDs that are never reused.\n- **Warnings for writes the skills never make**, such as replacing an existing `EPIC.md` or `project.godot`, crossing the prototype boundary or renumbering a registry entry. They warn and never block.\n- **`/sprint-plan` checks that the sprint goal can be shown** and lists anything it needs that no story builds (based on an idea in #58 and #76 by @FreedomPortal).\n- **Fixes**, among them: the commit check skips GDD copies in `design/gdd/` subfolders such as `archive/` (#133, reported by @mamonbleau); a repeated `modes:` key in `project.yaml` is merged and named instead of wiping the first; a multi-line value in `project.yaml` is read as text, never as settings; a stage never advances past a gate check that could not run; `/architecture-review` reuses a saved review only when nothing it read has changed, and `single-gdd` writes only that system; playtest records count as evidence from `production/qa/playtests/`; `/sprint-plan` never takes your answer to its QA-plan question as approval to write; in a Godot project, evidence screenshots under `production/` are no longer imported or packed into an export. The full list is in the CHANGELOG.\n\n### Security\n\n- **Skills pre-approve only the commands they run.** 34 skills had a bare `Bash` entry in `allowed-tools`, which let them run any shell command without asking in the default permission mode. Each now names its framework scripts and read-only commands. Anything else, including your `commands.test`, asks first: approve it once, or add `Bash(<your command> *)` to `.claude/settings.local.json`.\n- **Tagging, merging and deploying a"},"readme":true,"readme_zh":false,"news":[{"title":"GitHub项目推荐--Claude Code Game Studios：单会话驱动的全功能游戏开发工作室","url":"https://blog.csdn.net/weixin_42596214/article/details/167997696","source":"blog.csdn","lang":"zh","date":"2026-10-15"},{"title":"Claude Code Game Studios Workflow Guide","url":"https://opentools.ai/resources/claude-code-game-studios","source":"opentools.ai","lang":"en","date":"2026-05-08"},{"title":"ClaudeCode Game Studios Complete Guide | A Virtual Game Development Studio Composed of 49 AI Agents Claude Code OpenClaw Antigravity Codex Obsibian Cursor Windsurf Cowork ...","url":"https://note.com/kudoucraft/n/n29042daa5d6a?hl=en","source":"note","lang":"en","date":"2026-04-16"},{"title":"GitHub爆火一人游戏公司，48个AI组团任你差遣，导演、程序员、美术全都有","url":"https://www.bilibili.com/ru/video/BV1LfXpBdEbC/","source":"bilibili","lang":"zh","date":"2026-03-26"},{"title":"Catlas Daily · 2026-10-26","url":"https://news.google.com/rss/articles/CBMib0FVX3lxTE90WlFZUVdDT0UwZk83ODNiZG12bFo1NlVoOU4zdHhYM2tMTkdOX0QwOFIyVDg3RFI4TDZoVTlITXRjMkJ3Qkp3TFlFRG9XR1pZeXZ4N3NOQVBLWHRtOGJ4a0o2WFluUVA0WUhMYnVvcw?oc=5","source":"Buttondown","lang":"en","date":"2026-10-26"},{"title":"GitHub爆火一人游戏公司，48个AI组团任你差遣 1人+48个AI=独立游戏公司？！这个开源项目是Claude-Code-Game-Studios， 在 GitHub 上爆火，狂揽5000+星。它还原了游戏开发工作流，还真实地复刻了职场层级。 #AI #ClaudeCode #GitHub #前沿科技趋势发布月","url":"https://news.google.com/rss/articles/CBMiU0FVX3lxTE1JNWswcGJCejQyX19MQlR5ZnJINFhEQUd1cUktdmhiOHJDR1BTMjFYWnVlWmdUcmRtUEsyaF9yWU12RUtqb21BczNsUUdad3FSNW84?oc=5","source":"搜狐网","lang":"zh","date":"2026-04-15"},{"title":"在玩这个项目：Claude-Code-Game-Studios，一个可实现游戏开发全流程的Claude Code 游戏开发框架本来以为是个高🌟 网红项目，没想到有点意思看着它的49 个 agents 和 72 个 skills，我陷入了沉思整个操作流程也基本是做选择题，我除了提供一个想法之外，好像","url":"https://news.google.com/rss/articles/CBMiY0FVX3lxTE5ZdGRPbDJCcWRYSVlodmg5ZjV3YlJXcW9vV1lZTWVpVkZYSUdvSGYwYU0wSmtYZmg2WXd2MjEzUXZPcHZuMmNldnl0U2lHRE92OEV1TldKcHplS1M1T0hTbzlONA?oc=5","source":"手机新浪网","lang":"zh","date":"2026-04-13"},{"title":"AI游戏社区杀疯了！欧美00后疯狂涌入，TikTok式刷游戏成瘾","url":"https://news.google.com/rss/articles/CBMihwFBVV95cUxQR2RyRnFXTHRDLXF4TUZYeHpESEd2NDFmSUZucUZvWGRmd1ZSVFJFLUozQzhOMTZmTDh5Znh0VVpTVEd6RWR6VDQ2azdNN0NiLVlYN21MUmowdnNlRHJwYzdpTm0xdDhidVo2cWJ5OXU5bl9YUm01NWxHbmM0S3BBekg4WUlIck0?oc=5","source":"新浪网","lang":"zh","date":"2026-04-01"},{"title":"Claude手搓3D建筑编辑器火爆GitHub！数万年费的专业软件瑟瑟发抖","url":"https://news.google.com/rss/articles/CBMiSEFVX3lxTE5YYkpTWU44eFpjN3pWTGxWS3VWb01vWEdiMjhteUdfSUoycjJvZklpUlNuLTQ2ZlFRQnMtRDA5ekdjanZkVkdFNg?oc=5","source":"智源社区","lang":"zh","date":"2026-03-30"}],"stale":false,"snapshot_at":"2026-11-10T09:35:25Z","history_start":"2026-09-06"}